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Dieselpunk-Imperiale

6,104 Art Reviews

1,499 w/ Responses

10 reviews are hidden due to your filters.

She's trying her best and we love her for it.

This game was so cool. And most of the character designs were so underrated, it's criminal.

Hard agree on the character designs. Some of them slapped, this guy right here being a fun example.

"So how much trauma are we writing for this kid again?"
"Do we have a limit?"

-Cartoon Network writers room, circa 2010's.

Let's rock.

The ice creams were a fun touch.

Oh lawd they groovin.

Vibin.

Yo that's actually a pretty creative design. Be neat for a secret RPG boss. Like maybe if it has a driving mechanic and you speed on the road there's a chance for a random encounter with em'.

MetaGrif responds:

Oh yeah that would be awesome!

Vampire: The Masquerade has an interesting take on the relationship between vampires and their repeat sources of blood.

Basically, a vampire can feed their blood to a human to make them a "ghoul." For all intents and purposes just a human in their prime. Roll back the clock a bit, enhance their strength, that sort of thing. But if a vampire feeds the same ghoul three times, they basically form a sort of link, the ghoul gaining an obsessive level of devotion to their Vampire in a half-drug, half-cult sort of way.

In the game, you can find a woman, Heather Poe, bleeding out in the Hospital level. If you save her by feeding her some blood, she tracks you down. You can either do the right thing and convince her to forget she saw you, or feed her again to make her a live-in source of blood and money.

Writer on AO3, lurker on Newgrounds.

Semifunctional Human

of Hard Knocks

Falconreach

Joined on 4/8/18

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