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Dieselpunk-Imperiale

243 Movie Reviews

38 w/ Responses

2 reviews are hidden due to your filters.

It's weird hearing Gordon talk in anything other than the "Freeman's Mind" voice nowadays. Great animation though.

I think they melded BECAUSE they're so different. There's no overlap, so much isolation between the two that there's no contact before this, and the first interaction was, thankfully, positive.
You look at other fandoms, like say Steven Universe and Undertale and think "Oh you two should get along great!" They share a lot of themes, some style, there's a lot of middle ground. But then someone says THEIR preferred side does x better. Doesn't matter what x is, could be narrative, could be fight choreography, what matters is that one fan says one fandom is better at it than the other. And then an internet fight starts. Not the pirates vs ninjas kind that's mostly a philosophical(?) time killer, but one where people are invested in each side, sometimes unhealthily so because again, fandoms. There's no overlap between Doom and Animal Crossing when you're being completely objective and not just memeing. No toes to step on.
People think that folks hate what's different, and a lot of time that's true, but you'll often find that things that are alike, but don't match with the "proper" interpretation of things clash the most.

Love your video format/style, keep up the good work.

404Tales responds:

It's almost like the more alien something is the easier it is to get along- as long they don't step on the toes of the other community. I feel like the Animal Crossing crowd isn't very likely to critique Doom's value as an FPS and the Doom fandom doesn't....I don't know what would piss off the Animal Crossing's fandom to be honest. Calling Tom Nook a capitalist bastard?
Anyway, I agree with you 100% and unfortunately I think a majority of the interactions between fandom's tend to be more similar to the Undertale/Steven Universe interactions.

Excellent animation. A strategy game version on here would be greatly welcomed.

pimpi responds:

Would it be like a card game, a RTS, or a mini figure dice game? hmmmmmm If I were to choose It would be a killer Card game. Like Uno but more personal and anger inducing like Monopoly.

Both monster energies are for Isabelle, you can't convince me otherwise.

There's something oddly wholesome about seeing the tank icon at the end of the credits while soft guitar music plays. This is a gem.

Well guess I can add this to the "never gonna un-see" part of my memory. Really fluid animation btw.

Games Workshop tries to make orks scary and menacing again from time to time but honestly I'm glad they've given up on that (for the most part). 40K is cool but it takes itself a little too seriously most of the time. Having the orks as comic relief makes it easier to get into.

Short, sweet, yet quality.

I'm just saying, if ya ever made a game where each level or stage or world or whatever is a callback to a retro or pixel game with your artstyle and characters, it'd probably sell pretty well.

gatekid3 responds:

that is an interesting idea, but alot of work to pull off. instead of one spritesheet youd be making like...5, just for the player character. and if controls changed too, thats alot of excess coding.

(Start)
"Oh this looks cute!"
(After the halfway mark)
"I wanna get off the ride."

Writer on AO3, lurker on Newgrounds.

Semifunctional Human

of Hard Knocks

Falconreach

Joined on 4/8/18

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